View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0011619 | MMA | Playback | public | 2013-12-18 08:18 | 2014-09-29 15:21 |
Reporter | rusty | Assigned To | |||
Priority | high | Severity | feature | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | 1.0.4 | ||||
Target Version | 1.1.0 | Fixed in Version | 1.1.0 | ||
Summary | 0011619: Disable 'Touch sounds' when active | ||||
Description | Android has a setting to enable/disable 'Touch Sounds', and if they're enabled, it results in audio artifacts while playing Audio over bluetooth. It would probably make sense to disable Touch sounds by default, when the MMA screen is active. e.g. [ ] Disable touch sounds | ||||
Additional Information | Raised at: http://www.mediamonkey.com/forum/viewtopic.php?f=21&t=74755 | ||||
Tags | No tags attached. | ||||
Fixed in build | 320 | ||||
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Rusty, my understanding is that you mean to _not_ include any configuration and simply always disable Touch Sounds, right? |
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Actually, I was was trying to suggest that MMA should disable touch sounds when the option to do so is enabled. e.g.: [x] Disable 'Touch sounds' Disable Android's Touch Sounds while playing Would cause Touch sounds to be disabled globally (for MMA and for other apps) whenever MMA is playing (some users might want them to be disabled when MMA is _running_ even if it's not playing, but that might be too aggressive). If you prefer to go without a UI, MMA could disable touch sounds only when both of the following are true: - MMA is playing something - The user is trying to interact with the MMA interface |
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Ok, so let's go with the UI, enabled by default: [x] Disable 'Touch sounds' Disable Android's Touch Sounds while music is playing |
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I've made a small change: Disable Android's Touch Sounds while music is playing --> Disable Android's Touch Sounds while playing (since the setting isn't really specific to music) |
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Fixed in build 333. |