View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0020308 | MMW 5 | Skinning framework | public | 2023-10-23 14:34 | 2024-02-26 23:41 |
Reporter | jiri | Assigned To | |||
Priority | urgent | Severity | minor | Reproducibility | N/A |
Status | closed | Resolution | fixed | ||
Product Version | 5.0.4 | ||||
Target Version | 5.1 | Fixed in Version | 5.1 | ||
Summary | 0020308: Improve the default skin | ||||
Description | There are several places where the default skin doesn't look too good. Also, a wider choice of colors would be useful. | ||||
Tags | No tags attached. | ||||
Fixed in build | 2821 | ||||
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Fixes to the default skin and also (minor) UI tweaks in general are submitted to build 2821. |
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Currently it isn't easily possible to modify color of the minivisualizer (in player), as the color doesn't change when skin color scheme is changed (e.g. MD skin from orange to blue). We probably need to react to skin change in visualizer.js, where it's currently statically initialized by this._fillStyle1 = getStyleRuleValue('color', '.textcolor') || 'white'; this._fillStyle2 = getStyleRuleValue('color', '.highlightcolor') || 'yellow'; |
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Fixed in build 2821. MD skins do not change this color, as all use white color for text on player, but can be tested with new Flat Monkey skin and light/dark blue. |
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I See no more issues in 2832 and 3000 |