View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002061 | MMW v4 | Burning / Disc Handling | public | 2005-10-08 23:51 | 2005-10-21 17:53 |
Reporter | rusty | Assigned To | |||
Priority | immediate | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Fixed in Version | 2.5 | ||||
Summary | 0002061: Disc Space indicator is inaccurate & unreadable | ||||
Description | The Disc Space indicator in the Disc Burning Wizard is unreadable in some cases and inaccurate in build 901. In terms of readability, if skins are disabled, it is almost impossible to read the text that appears on the status bar. In terms of accuracy: When burning a CD of 130.4 MB on a CD with a capacity of 703.1 MB, the indicator shows: 'Disc Space: 833.6 MB / 703.1 MB !' There's a bug here, the question is how to fix it. ----- The original spec called for: Disc Space xx MB / yy MB --> Free Space: zz MB (xx MB / yy MB) (note: zz=remaining space, yy=available space on the disc instead of total space). ----- Ludek suggested the following in response: 'Remaining Space': xx MB / yy MB xx = remaining space = total space - requested - used space yy = total space = media capacity ----- I tend to agree with Ludek and Jiri that we should show total space, however, Ludek's suggestion is confusing because the user would not be able to figure out how the number xx came about! With that in mind I was thinking about what the user needs to know, and it's really what is shown graphically in many CD burning UIs 1) Space taken by selected content 2) Space available OR space already used 3) Total space With that in mind, I would suggest: Burn: xx MB (Available: yy MB / zz MB) where xx=1), yy=2, zz=3 | ||||
Tags | No tags attached. | ||||
Fixed in build | 902 | ||||
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In terms of readability: Yes, there is an unwanted problem that if skins are disabled the blue progress filling changes the color of the text over. Theare are two possibilities how to solve this 1) turn the font to the green color i.e. green + blue = red; 2) Set progress to 0% instead of 100%. I have selected the latter. In terms of accuracy: Was fixed as in description. Both fixed in build 902. |
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Verified 903. |