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IDProjectCategoryView StatusLast Update
0012877MMAPlaybackpublic2015-10-12 15:13
Reporterrusty Assigned To 
PriorityurgentSeveritycrashReproducibilitysometimes
Status resolvedResolutionfixed 
Product Version1.1.3 
Target Version1.1.3Fixed in Version1.1.3 
Summary0012877: Low memory causes MMA to crash
DescriptionAs described in this forum thread (and confirmed by Peke), when MMA is running it depends on certain background android processes that are shut down when the user uses chrome and memory is running low.

Is there anything that MMA should be doing to indicate to the OS that it is actively playing content and that those background processes shouldn't be shut down? Or is MMA dependent on background processes that even though they may not be active?
Additional Informationhttp://www.mediamonkey.com/forum/viewtopic.php?f=21&t=81812
TagsNo tags attached.
Fixed in build484

Activities

martin

2015-10-06 08:48

developer   ~0043060

I found one crashlog from this device and I fixed it, maybe it can help.

marek

2015-10-08 13:59

developer   ~0043071

Yes, we are using
http://developer.android.com/reference/android/app/Service.html#startForeground(int, android.app.Notification)
to force to run playback on foreground. So whenever the notification is shown, it should have highest priority.

marek

2015-10-12 15:13

developer   ~0043093

Added releasing of caches when memory is low. More info in 0012887

Fixed in build 484