View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0014720 | MMW 5 | Playlists (Auto) / Search / Filters | public | 2018-04-10 23:34 | 2018-12-20 21:33 |
Reporter | rusty | Assigned To | |||
Priority | urgent | Severity | crash | Reproducibility | always |
Status | closed | Resolution | reopened | ||
Product Version | 5.0 | ||||
Target Version | 5.0 | Fixed in Version | 5.0 | ||
Summary | 0014720: Various CPU intensive triggers --> Uncaught Error: "We haven't got lock for 3 seconds!" | ||||
Description | When I initiated a contextual search in the Music node, the Uncaught Error: "We haven't got lock for 3 seconds!" error occured. Once that error occurred, the hourglass was spinning endlessly and 'Reading files' appeared endlessly in the lower left corner. See attached image. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
Fixed in build | 2138 | ||||
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Fixed in 2096 |
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Can't replicate in 2096. Resolving. |
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As reported at 0015240:0051677, I've been able to replicate the 'We haven't got lock for 3 seconds' 2 times via the following steps (I can't replicate it consistently): 1 Initiate wi-fi sync 2 Once the sync starts, navigate the content tree in 'Auto-Sync (--> Device)', e.g. click music and then expand 'Artist' --> it takes some time for the tree to appear (MM shows 'loading' in the status bar) and then crashes with an elog dialog and a white screen. Here's a crashlog ID: A8695FB0 Here's a second crashlog created with a custom build provided by Ludek: 852C7049 Debug log attached. Note: I was navigating the tree while a Wi-Fi sync operation to the device in question was in progress. Not sure if that wast he cause of the crash. |
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We have made some changes that should either stop the issues from appearing or give us more info in case this re-occurs Please test with 2138+ and submit another log (in case this re-occurs) |
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Unable to replicate with 2138, but will re-open this bug if it recurs. |
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Verified 2138 |
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I can confirm that this hasn't occurred in the last several builds. Closing. |