View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0016403 | MM5 Codec Pack | General | public | 2020-02-26 08:05 | 2020-05-21 22:31 |
Reporter | michal | Assigned To | |||
Priority | urgent | Severity | crash | Reproducibility | always |
Status | closed | Resolution | duplicate | ||
Fixed in Version | 3.0 | ||||
Summary | 0016403: Some alac files trigger crash in f_aac_codec.dll | ||||
Description | In AKM-695-96231 the user provided a file that triggers a crash in MM and his entire system. Michal has been able to replicate and found that it occurs with f_acc_codec.dll (not sure if it requires a codec pack update or not). Note: the problem affects both MM4 and MM5. | ||||
Additional Information | PRT-164-78823 | ||||
Tags | No tags attached. | ||||
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Fixed in codec pack build 3.0.2 Problem was caused by mixed info in the file - it indicates sample size 24 bits in one place of the file's metadata header, but in the other place it shows 16 bits. The file is in fact 24 bits and such are not supported by this plugin (but can be played by f_alac_encdec). |
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In remote session with user I have found one more file making the problems with MM5, It do not Crash MM5 but it makes MM5 just skips thru it. Other players play it. File sent Offline. |
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Fixed in build 3.0.3 of codec pack and build 2248 of MM5. |
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Verified 2250 Tested and confirmed along MM4 1906 |