View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0020493 | MMW 5 | Main Panel: Toolbars & Menus | public | 2023-12-19 20:49 | 2024-03-30 21:10 |
Reporter | zvezdan | Assigned To | |||
Priority | none | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Fixed in Version | 5.1 | ||||
Summary | 0020493: The first row in the Playing menu with Undo/Redo buttons should have different layout | ||||
Description | I don't know if this can be done through the skinning, I cannot use Inspect Element with menus to see how it is represented in HTML. The first row in the Playing menu with Undo/Redo buttons should not have background as other regular menu items. If I may suggest, it should have the similar layout to the menu arrow buttons (those rows on the top/bottom of menus with too many items). | ||||
Tags | todoc-dev | ||||
Fixed in build | 3004 | ||||
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Fixed in build 3001. Fixed also centering of buttons. It is now possible to use different style for such menu item, it has classes "menuitem menucustom". Buttons inside have standard class "submenuicon". |
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Thanks. It is now possible to skin the mentioned menu row properly, but I have the same problem as with the gear icon reported in another issue (0020619). I would like to skin Undo/Redo buttons differently than the submenuicon. As I mentioned in another issue, the sub-menu icons should not change colors when hovered, but these two buttons should do that in my skin. Could you add a new class for these two buttons instead of submenuicon? I managed to skin them properly using submenuicon with [data-id=undoBtn] and [data-id=redoBtn], but if your program gets some new buttons similar to these two in the future, then I would need to update the submenuicon part of my skin again. If you decide to change submenuicon class for these two buttons, it should be a done with a new class. The menuhotlink class added in the latest version wouldn't be appropriate for them either since they have a different functionality (the gear icons open a new dialog box, while these two buttons execute a command directly). |
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Fixed in build 3004. Used class "custommenubutton". |
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Verified 3010 |