View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0021531 | MMW 5 | Casting (Google Cast / UPnP) | public | 2025-03-06 20:50 | 2025-03-06 23:35 |
Reporter | rusty | Assigned To | |||
Priority | urgent | Severity | major | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 2024.0 | ||||
Target Version | 2024.2 | Fixed in Version | 2024.2 | ||
Summary | 0021531: UPnP Casting can become muted on player switching | ||||
Description | When casting over UPnP, MMA playback sometimes becomes muted. e.g. 1 Play track locally 2 Switch to cast to UPnP device --> Playback restarts 3 Switch back to Internal (local) playback --> Playback continues 4 Switch back to UPnP device --> Playback restarts, but this time it's silent (Kodi shows that it's become muted) --> There doesn't appear to be a way to unmute the volume (the volume control in MMW is _not_ muted). | ||||
Tags | No tags attached. | ||||
Fixed in build | 3150 | ||||
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Further testing shows that this isn't a regression--a variant of this bug occurs with 2024.0. Given that the bug always occurs at step 4 rather than at step 2, I suspect that something is going wrong at step 3 (when switching back to internal playback) that causes the bug to occur at step 4. |
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aha, got it! Really the step 4 is important, even with the foobar as player.. So I guess it is longstanding issue, but because mostly users are switching to another player just once (step 2) then it hasn't been noticed yet.. |
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Fixed in 2024.2.0.3150 |