View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001634 | MMW v4 | Properties/Auto-Tools | public | 2004-11-26 06:12 | 2004-12-14 04:35 |
Reporter | rusty | Assigned To | |||
Priority | immediate | Severity | major | Reproducibility | always |
Status | closed | Resolution | open | ||
Summary | 0001634: Album Art Image storage location is confusing/inconsistent | ||||
Description | Currently there are several issues which cause the user to not understand where AA is being stored to on adds/edits and where it is for existing art: 1) Addition of Album Art: The Properties dialog prompts user for: - Storage location of Album Art (Tag/File) - [ ] Apply to all tracks on the album - [ ] In future don't ask me ---> User thinks that if 'don't ask me' is checked off, that AA additions/edits/deletions result in tag updates, however, as described in 3) this is not the case. 2) Properties version of the dialog prompts user for: - Storage location of Album Art (Tag/File) - [ ] In future don't ask me --->if 'don't ask me' is checked off, then it can mean something other than what the user understood (i.e. if they enable it via the Properties dialog, then they are no longer able to choose whether to 'Apply to All tracks' via the Album Art dialog!). 3) Remove Image function in the AA Window: - Only removes images from the selected track (independent of settings in 1 & 2) --->This is unexpected, if the user has configured AA updates to occur across an entire album (based on the fact that there's no separate configuration option for this on the remove Album Art confirmation dialog). 4) When the user edits a Property that triggers a tag update ---> It's unclear whether Album Art is then saved to the tag or not (fully described in 0001633) 5) When viewing AA in the properties Window, it's not immediately apparent where each AA image is stored, and it's impossible to change the location (0001607) Proposed solution to all these issues is coming... | ||||
Tags | No tags attached. | ||||
Fixed in build | |||||